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Digita - um Jogo Educativo de Apoio ao Processo de Alfabetização Infantil

Ding Yih An, Cesar Dick Da Silva, Danton Moura G. Ribeiro, Perla Batista R. Da Rocha, Caio Maltinti, Vanessa Battestin Nunes, Rutinelli Fávero


This article describes the educational game Digita, developed in order to support children's literacy utilizing the benefits that games bring to the process of learning and teaching, and literacy methods that involve more than the mechanical repetition of exercises. It is a free tool that can be used in schools with pre-school and elementary. The game was well evaluated by an expert in the education area, in the pedagogical and usability requirements, and she also pointed aspects to be improved in future work.
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